

The single player play through had more use of the “gels” than did the co-op mode. But in all seriousness, the co-op mode did have its downfalls. Let’s just say he gained GLaDOS’ favor whilst I plotted my revenge. GLaDOS would chime in, trying to pit you against your co-op partner, and I would just giggle at her only soon to fall into the abyss because my friend failed to place a portal correctly. However, when you move over to the multiplayer it was quite an enjoyable experience. Barring Wheatley’s redesigned GLaDOS puzzles, I loved the puzzles. The length of the game was pretty depressing as well. Mind you these tests were supposedly GLaDOS’ tests modified slightly by Wheatley and yet they were lacking. The tests went downhill and the game wasn’t so amusing (even the hermit cubes could not make up for this dull period). However, once Wheatley took charge of the show things became dull. The tests were challenging but I wasn’t sitting there for long periods of time trying to figure things out. The parts of the game with the automated “tester” guy, thing, whatever and with GLaDOS in control were quite enjoyable. However the second game seemed to be trying too hard. Flinging myself here, skirting across orange ooze there, I had a ball. Therefore I will talk about Portal 2 first, and then Portal 1.īeing my first game to play with portals, I found it quite thrilling. Note: Against the will of the gaming overlords I played Portal 2 first and just finished up Portal 1 today.
